Game Designer with Northern Lights Entertainment

The project that I worked on with Northern Lights Entertainment is called Nebulae which you can see here. It's an MMORPG that takes place in a science-fiction, space opera universe where the player takes on the role of the governor of a planet. He will have to construct mines, infrastructure, housing and more to generate resources, but more importantly, he will have to make political decisions that will define his political identity in the cosmos. The player will have to organise with other players to construct more impressive infrastructures and to advance policies that will mutually benefit them. The game takes place in a galaxy where 7 nations with different political hierarchies exist. At the center, there is a catastrophic space anomaly that resembles a nebula, expanding slowly and destroying every planet that it reaches. The different governments will have to find a solution on how to contain this ever expanding nebula.

 

My role in this project was that of a Game Designer and Q/A :

- I balanced the different infrastructure the player could build on his planet, 

- I designed a hierarchal system inspired by the different historical monarchies which defined what roles the player could have and what privileges and actions they count take.

- I tested and wrote documents regularly giving feedback to the dev team on the different issues that existed within the prototype

- Designed and organised playtests

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